package
{
	import flash.utils.getTimer;

	public class Simulation
	{
		private var m_simulationTime:int;
		private var m_simulationTimeSetTime:int;
		
		public function Simulation()
		{
		}
		
		public function setSimulationTime(time:int):void{
			m_simulationTime = time;
			m_simulationTimeSetTime = getTimer();
		}
		
		public function getSimulationTime():int{
			return m_simulationTime + getTimer() - m_simulationTimeSetTime;
		}
		
		public function add(ent:Entity):void{
			
		}
	}
}